#ifndef RUSHGAMERS_H
#define RUSHGAMERS_H

#include <QtGui/QMainWindow>
#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QFrame>
#include <QtGui/QHBoxLayout>
#include <QtGui/QHeaderView>
#include <QtGui/QLabel>
#include <QtGui/QMainWindow>
#include <QtGui/QMenuBar>
#include <QtGui/QPushButton>
#include <QtGui/QSlider>
#include <QtGui/QSpacerItem>
#include <QtGui/QTabWidget>
#include <QtGui/QTreeWidget>
#include <QtGui/QVBoxLayout>
#include <QtGui/QWidget>
#include <QFile>
#include <QMessageBox>
#include <QToolTip>
#include <QTcpSocket>

class RushGamers : public QMainWindow
{
    Q_OBJECT
    
public:
    RushGamers(QWidget *parent = 0);
    ~RushGamers();
private slots:
    void status();
    void apropos();
    void close();

private:

};

class InterfaceTop : public QWidget
{

};
#endif // RUSHGAMERS_H
